Cognitive outcomes from the Game-Design and Learning (GDL) after-school program

نویسندگان

  • Mete Akcaoglu
  • Matthew J. Koehler
چکیده

The Game-Design and Learning (GDL) initiative engages middle school students in the process of gamedesign in a variety of in-school, after-school, and summer camp settings. The goal of the GDL initiative is to leverage students’ interests in games and design to foster their problem-solving and critical reasoning skills. The present study examines the effectiveness of an after-school version of the GDL program using a quasi-experimental design. Students enrolled in the GDL program were guided in the process of designing games aimed at solving problems. Compared to students in a control group who did not attend the program (n 1⁄4 24), the children who attended the GDL program (n 1⁄4 20) showed a significant increase in their problem-solving skills. The results provide empirical support for the hypothesis that participation in the GDL program leads to measurable cognitive changes in children’s problem-solving skills. This study bears important implications for educators and theory. 2014 Elsevier Ltd. All rights reserved.

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عنوان ژورنال:
  • Computers & Education

دوره 75  شماره 

صفحات  -

تاریخ انتشار 2014